News
Gaming is one of the few forms of entertainment that asks us to actively work together. We communicate, solve problems, compete, and share experiences that often create connections lasting far beyond the game itself. Heading into its third year, Download for Charity (DLC) will promote Press ‘Start’ Together, a Steam event celebrating multiplayer and co-op games and the friendships and communities we build through playing together.
Gaming is one of the few forms of entertainment that asks us to actively work together. We communicate, solve problems, compete, and share experiences that often create connections lasting far beyond the game itself. Heading into its third year, Download for Charity (DLC) will promote Press ‘Start’ Together, a Steam event celebrating multiplayer and co-op games and the friendships and communities we build through playing together.
Gaming is one of the few forms of entertainment that asks us to actively work together. We communicate, solve problems, compete, and share experiences that often create connections lasting far beyond the game itself. Heading into its third year, Download for Charity (DLC) will promote Press ‘Start’ Together, a Steam event celebrating multiplayer and co-op games and the friendships and communities we build through playing together.
This new initiative creates a year-round fundraising model that pays participating game studios while funding the next generation of game developers from historically underrepresented communities.
Unlikely Collaborators is proud to announce the winners of its second annual Game Jam, a nationwide creative challenge inviting developers to build games exploring awe, wonder, and the expansion of identity.
The IGDA Foundation in partnership with the BlG Foundation, proudly announced Lisette Titre-Montgomery as the recipient of the Gerald Lawson Award for Achievement in Game Development, presented during the Black in Gaming Awards at GDC, and Lex Roberts as the Eric Dybsand Scholar award recipient, recognized during the 2026 GDC Festival of Gaming.
Last year, she saw a story in a newsletter about how a solo developer made significant money from a single piece of downloadable content (DLC) sold in a Steam bundle.
“I am sincerely grateful to the IGDA Foundation for this opportunity and for enabling me to attend Africa Games Week. Their support allows me to connect with global industry peers and strengthen my mission to showcase how African creativity, culture, and storytelling can shape the future of gaming and technology.”
After graduating with computer science and mathematics degrees from Duke University, Loftis joined Microsoft’s Games group in 1995, where she contributed to over 70 games across PC, Xbox, and Xbox 360.